Gold Arena augment
Nature is Healing Arena Augment — 49% Top-Half Rate in 210 Games, Patch 16.20
Community results from completed, non-demo Arena matches in the last 90 days. The top-half rate measures the share of matches that finished in the top half of their lobby.
- Arena top-half rate
- 49.0%
- Average placement
- 3.60
- Sample size
- 210
What the recorded games show
Nature is Healing is a Gold Arena augment recorded in 210 games, the 237th most-picked of the 248 augments in this sample. Those games finished in the top half of the lobby 49% of the time, below the 55% average across all recorded augments, with an average placement of 3.60 (lower is better; the sample average is 3.32).
Of the champions listed below, Jinx takes it most often, in 3 recorded games.
These figures describe community games recorded by Arena Legacy. They are observations, not official Riot statistics or a tier list.
Best champions with Nature is Healing
Ranked by observed top-half rate, with the exact recorded sample shown for every champion pairing.

Jinx
100% top-half rate · 1.00 avg. · 3 games

Xerath
100% top-half rate · 1.50 avg. · 2 games

Vladimir
100% top-half rate · 2.00 avg. · 2 games

Thresh
100% top-half rate · 2.50 avg. · 2 games

Poppy
100% top-half rate · 1.50 avg. · 2 games

Neeko
100% top-half rate · 2.50 avg. · 2 games

Brand
100% top-half rate · 1.00 avg. · 1 games

Nilah
100% top-half rate · 1.00 avg. · 1 games

Yasuo
100% top-half rate · 3.00 avg. · 1 games

Camille
100% top-half rate · 1.00 avg. · 1 games